WebGL! Level5 GravityTunnel (Has been added to RTE mode.) DeathZone (Has been added to RTE mode.) I have changed the level structure of the Level3. I've adjuste...
[New Level!] level3 level4 [New game graphics] Game Fog Game SSRR Volumetric Light [Major] Game Season Game Console Level panel in main menu Refactoring the per...
Added: - File directory navigation in PersistentDataPath in RTE mode - MovingPlatform (You can find more details in the documentation on the homepage. Document...
New Feature: I created a collision-based Anti-Portal border for the portal. New level asset: Spring Zone. The spring's elasticity can be tuned in RTE mode. Acce...
New Feature A new gravity system has been implemented, featuring a "Normal Gravity" mode that mimics the mechanics found in Valve's Portal. Players can now dyna...
A new default skybox has been added to RTE Mode. RTE Mode now supports custom level checkpoints! Configure trigger volumes, spawn locations, persistence, and cu...